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Thanks HUNTER - animated stickmen
These are cool, thanks. I made this falsh movie for my own study, but others are welcome to use it. If you make more views of the stickman, let me know and I'll add them.
http://ben.mahan.info/mahan/stuff/stickmen.swf flash file with embedded windows player: http://ben.mahan.info/mahan/stuff/stickmen.exe flash file with embedded mac player: http://ben.mahan.info/mahan/stuff/stickmen.hqx |
Animated Stickmen
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Bagger and Trig, how 'bout putting these into The Gallery? |
Made a quick test to see how animated GIF's would come out. Obviously bambam made something more sophisticated. :oops: :D
However you may want to use them as icons for the gallery or whatever. Made the big GIF's with one second per frame, the small one @ 0.25 seconds per frame & changed background color sightly. Let me know if you'd like something different. I may have the tools for it. ![]() ![]() |
Re: Thanks HUNTER - animated stickmen
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-hcw |
Talent
Man you guys are good!!!
It is so cool to see an informal group come together and build something significant. Very, very cool. 8) Thanks for contributing, we will get it on the main site for public consumption. Bagger |
Original Stickmen
I didn't realize there were original stickmen. I didn't bring my laptop home, so I'll add those to the flash movie tomorrow morning.
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Re: Thanks HUNTER - animated stickmen
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You have my permission to make the originals front view animated. If you need anything just PM me. Hunter |
Re: Thanks HUNTER - animated stickmen
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Thanks for the animation. These are great! I have the originals from the front view if you need them to do this. Let me know and I'll send them to you. Thanks Again, Rob |
Re: Animated Stickmen
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more stickmen added
Thanks, I'm glad you guys liked this. I added the face-on stickmen - same links above. Bagger, feel free to copy them to the lbg server; my server is just a box I mess around with and isn't terribly reliable.
The idea of doing other variations is good and is why I setup this flash movie the way I did. As time permits I'm going to re-create these stickmen animations natively in flash so we can get smoother animation and easily create new variations. Any other ideas that would make this more helpful? I was thinking the ability to pick and choose multiple animations to run side-by-side might be nice. |
Re: Stickmen
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I really lilke the stickmen, as they help me visualize a lot of concepts; this gave me an idea for a little flash app. I'm thinking about making a tool that would allow you to build (and hopefully save/load) your own stickman variations. In a perfect world this tool would let you choose from the component catalog....we'll see, but if I started working on this, I'd need some help from you all to make sure it's done accurately. |
Just curious, why a single shift swinger and not a zero-shift swinger?
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Hunter |
Re: Stickmen
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Hunter |
Re: Stickmen
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Searching for the components???
Does anybody know what component variations one would use to achieve a single shift stroke?
DG |
these stickmen are great, big thanks to everyone involved :D
Now to the zero shift hitter down the line. Firstly, I'm assuming that the second frame is Impact Fix, I hope that is correct. I've always wondered what part(s) of the golfer or club had the zero shift. Watching the stickman I can see that it is the hands and the sweetspot that remain on the one plane angle. This also answers another question I had.. how it was possible to have the shaft and forearm inline and on the TSP angle at Fix/Impact, without having a straight rear arm. Looking at the stickman I see that the answer is, they aren't :shock: So now im confused. When zero shift hitting on the TSP, are the rear forearm/shaft mean to be inline at Fix/Impact? I feel like I'm missing something that everyone else understands perfectly :? |
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